Jobs & Trusts · Guide 1 of 2

Job Augments and Trust Intelligence

Compare all three job-augment tiers, their costs, job profiles, and the companion behavior they support.

Mechanics in this guide

  • Augment tier requirements
  • All 22 job bonus profiles
  • Trust role behavior
Job profiles
All 22 jobs
Augment tiers
3
Trust roles
7 broad profiles
Companions
122 Trusts covered

Three job augment services

The Celennia Expedition Hall contains three augment NPCs. Each applies four bonuses based on the character's current main job and accepts one clean weapon or armor piece at a time.

NPCEquipment rangeMain-job requirementCost
Apprentice AugmentorRequired level 1-39Level 1+10,000 gil and 5 Hunt Marks
Veteran AugmentorRequired level 40-74Level 40+75,000 gil, 15 Hunt Marks, and 10 Artisan Seals
Master AugmentorRequired level 75-99Level 75+400,000 gil, 40 Hunt Marks, 40 Artisan Seals, and 5 Boss Essences

The service refuses equipment with existing augments, signatures, Magian trials, or charges. One free inventory slot is required because the server returns a newly generated augmented copy after accepting the original.

Job profiles

JobFour bonuses
WARSTR, Attack, Accuracy, HP
MNKSTR, Accuracy, Attack, HP
WHMMND, MP, Cure Potency, Magic Accuracy
BLMINT, MP, Magic Attack Bonus, Magic Accuracy
RDMINT, MND, Magic Accuracy, MP
THFDEX, AGI, Accuracy, Evasion
PLDVIT, HP, DEF, Enmity
DRKSTR, Attack, Accuracy, INT
BSTCHR, Attack, Pet Accuracy, Pet Attack
BRDCHR, MP, Magic Accuracy, MND
RNGAGI, Ranged Accuracy, Ranged Attack, Accuracy
SAMSTR, Attack, Accuracy, HP
NINDEX, AGI, Accuracy, Evasion
DRGSTR, Accuracy, Pet Accuracy, Pet Attack
SMNMP, MND, Pet Magic Accuracy, Pet Magic Attack
BLUSTR, INT, Accuracy, Magic Accuracy
CORAGI, CHR, Ranged Accuracy, Ranged Attack
PUPDEX, Accuracy, Pet Accuracy, Pet Attack
DNCDEX, CHR, Accuracy, Evasion
SCHINT, MND, MP, Magic Accuracy
GEOINT, MND, MP, Magic Accuracy
RUNVIT, HP, Magic Accuracy, Magic Evasion

Tier scaling is restrained. Core combat stats scale from +5 to +15, attributes from +2 to +6, HP/MP from +15 to +45, and specialized values such as Cure Potency or Enmity from +2 to +6.

Trust behavior

Trusts keep their character-specific actions while following one of seven broad combat roles. Recovery-capable roles check endangered party members before spending TP; offensive roles do not wait for recovery actions they cannot perform. See Trust Intelligence for decision timing and the complete roster.

Encounter-design constraint

Custom encounters should communicate through mechanics the FFXI client already supports: casting animations, readying messages, visible stances, adds, arena positioning, phase changes, and status effects. Modern ground telegraphs require deliberate client or custom-mob support and are not assumed by the live design.

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